Athena Studios
​Adobe - Character Animator (March 2017)

​Modified one of my models for Adobe.
The Model is used with their Character Animator software.
Original model was created in Maya for 3D printing.
Sculpted expressions in Mudbox, animated blendshapes in Maya.
Created various outfit styles for Adobe to choose from
Final outfit with head profiles and a few different expressions 
On set photos taken by the talented Martin Hoang.  That's me!
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