Software: Autodesk Maya, Zbrush, Substance Painter, Adobe Photoshop, Illustrator
Rendering Software: Arnold, Vray, Keyshot 
Skills: Modeling, Shading
Platforms: MacOS, PC, Linux/Unix

Pixar Animation Studios - Emeryville, CA
Nov 2019 - Present
Sr. Technical Director, Sets Modeling
I model sets and props for computer animated films.  I work closely with technical leads and art directors in order to create fully realized environments.  It's my job to blend technical and creative expertise in order to create and enhance the aesthetic of the film. 

Tippett Studio - Berkeley, CA
Jan 2018 - Nov 2019
Sets, Props, Character Modeler
I build, sculpt, and maintain 3D models for assigned story elements and designs.  I create environmental sets, props, costumes, and characters along with UV layout and cleanup  
Athena Studios - Emeryville, CA
July 2012 - December 2017
Lead Modeler/Texture & Lighter/Visual Development
Lead modeler for animated shorts and 3D Printing.  Experience as a visual development artist, creating characters and environments for multiple projects, and completed numerous other technical and traditional
artistic tasks as assigned
The Base Studio - Foster City, CA
March 2011 – July 2012
3D Modeler/Roto Artist/Matchmove Artist
Modeled assets, Rotoscoped shots for 3D conversion, and Matchmove art. Credited on multiple films including: Captain America, and Harry Potter and the Deathly Hallows part 2

Ex’pression College for Digital Arts - Emeryville, CA
2007 – 2010
Bachelor of applied science in Animation and Visual Effects
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