JEANETTE VERA
jeanettevera.com | verajeanette@gmail.com | 925.726.5007
Represented by: Ellen Ann Mersereau, Esq.
mersereau@earthlink.net | 323.461.3316
QUALIFICATIONS
Skills: Modeling/Sculpting Organic & Hard Surface, Texturing, UV Mapping/Layout
Software: Maya, Zbrush, Houdini, Substance Painter, Arnold, Keyshot, Vray, Adobe Ps/Ai
Platforms: MacOS, PC, Linux/Unix
EXPERIENCE
Pixar Animation Studios | Emeryville, CA
Nov 2019 - July 2024
Sr. Environmental Modeler
I model environments and props for computer animated films. I work closely with technical leads and art directors in order to create fully realized sets. It's my job to blend technical and creative expertise to create and enhance the aesthetic of the film
Nov 2019 - July 2024
Sr. Environmental Modeler
I model environments and props for computer animated films. I work closely with technical leads and art directors in order to create fully realized sets. It's my job to blend technical and creative expertise to create and enhance the aesthetic of the film
Tippett Studio | Berkeley, CA
Jan 2018 - Nov 2019
Sets, Props, Character Modeler
I build, sculpt, and maintain 3D models for assigned story elements and designs. I create environmental sets, props, costumes, and characters along with UV layout and cleanup
Jan 2018 - Nov 2019
Sets, Props, Character Modeler
I build, sculpt, and maintain 3D models for assigned story elements and designs. I create environmental sets, props, costumes, and characters along with UV layout and cleanup
Athena Studios | Emeryville, CA
July 2012 - Dec 2017
Lead Modeler/Texture & Lighter/Visual Development
Lead modeler for animated shorts and 3D Printing. Experience as a visual development artist, creating characters and environments for multiple projects, and completed numerous other technical and traditional artistic tasks as assigned
July 2012 - Dec 2017
Lead Modeler/Texture & Lighter/Visual Development
Lead modeler for animated shorts and 3D Printing. Experience as a visual development artist, creating characters and environments for multiple projects, and completed numerous other technical and traditional artistic tasks as assigned
The Base Studio | Foster City, CA
March 2011 – July 2012
CG Artist
Modeled assets, Rotoscoped shots for 3D conversion, and Matchmove art. Credited on multiple films including: Captain America, and Harry Potter and the Deathly Hallows part 2
March 2011 – July 2012
CG Artist
Modeled assets, Rotoscoped shots for 3D conversion, and Matchmove art. Credited on multiple films including: Captain America, and Harry Potter and the Deathly Hallows part 2
EDUCATION
Ex’pression College for Digital Arts | Emeryville, CA | 2007 – 2010
Bachelor of applied science in Animation and Visual Effects
Bachelor of applied science in Animation and Visual Effects